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BlazingBiscuit

43 Game Reviews

9 w/ Responses

I was entertained. i was even enraged!

But it's so short, and the polish is really lackluster. if it's assets for a bigger not yet released project, that's cool...

but as a stand alone little doo dad, it's really just a gag, maybe i'm seeing too deep into a unity dump...but i feel like this HAD potential, and went kind of wasted.

this is gonna be a wicked full game! little slow in the frames before I get too far, this project is really just stunning in the cells used and the amount of people on the team! i'm really thinking I could be a fan of this series!

so cute and appealing, I guess my only gripe is that I wanna play in the big trash mountain and go to the town. but like, for a simple and quick story this kept my attention and it HAD A SPACE HELMET DOG!

this was cool, i'd even play it again. :D I wanna put voice over the characters, but I think the *noise* is much more suitable for an interpretive story like this one <3

I mean for a back and forth game where you have to strategically speed up and slow down, and then as the game goes on...it throws new enemies and has original music...

something just seems missing though, I think maybe a great background parallax effect of a city for each stage...and then as you go on, the background city gets more and more destroyed would've added a lot of flair to the project!

but it's fun, cute, comedic, and short.

I always can recommend more NG achievements. gives players, incentives man.
think about the PLAYER not the GAME!

5pike responds:

That's a good idea! I think I might do that next time. Thank you!

salas, my sass, salad fingers is what my character grasps.
I like touching them...my fingers.

my fingers are all designed to touch...my other fingers.
they're also designed to touch keys. I like keys.
typing, tapping, the rests of notes between all strokes in silence...when i'm thinking of what to touch next.

I like talking o3o

fuck I'm so quick to 5 star this game, I'm in world 3 but, man!!!! I'm having so much fun with everything! Artwork is just a great distraction and kind of an exciting overture for doing nothing in a seat...

this game is really basic, but basic like a great meat and potatoes meal! it sits so well and it fills up my sense of excitement!

it's fucking lovely, so old and great, the nostalgia is literally FLASH FLOODING!

I mean for a 2 day engine made, week polished little guy.
I see the appeal :D

While I personally couldn't get over 40 in the 10 mins I've spent playing the game, it's cool, and helped me earn an achievement on new grounds.
I guess different enemy types, and maybe multiple arenas could have been nice I love the star parallax, it's really nifty :D

different enemy patterns would be cool too, like maybe some triangle enemies that attack in a diving pattern, or broken heart enemies that cling to your staff and block attacks for a while. keep it up

trixelbit responds:

Dude, Thank you for the positive feedback and suggestions! I like the ideas for the different enemy variances. I'll probably incorporate that into another update of this game or sequel.
Im glad you enjoyed!

this game has a big affect on the spacebar games only market, if I could make reviewing video games my job I would. you sir have a grade B game, and don't take it too lightly. this minimal style, and full aggravation gameplay is a 9th wonder of the world. you spent what I assume to be weeks on the polish and sound design of the engine. it's super sleek and full of boops and beeps <3

this game fucks me up everytime, the colors, the controls, it's really solid and it's fun, but fuck man this shit is harder than a brick dipped in gold.

Fuck shit ass fart toodily daddly i'll gladly write for you no mothafucking dilly dally. Want creative comedy, rhyming or non, fuck your stupid ass cause i'll do it so fast consider the task gone.

Spencer Hart @BlazingBiscuit

Age 24, Male

I totally went

Sebastian, Florida

Joined on 1/27/16

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